In this video I showcase my submission for the Game++ Community Challenge #3, my second competitive programming challenge. Back when I was 14, the landscape of game development and competitive programming was quite different from today. Tools and resources were not as readily available, making it a unique experience to participate in such challenges. I was especially proud of integrating the gamepad api into my JavaScript game. This required more “low-level” programming compared to what I was used to previously. In fact, this was (and possibly still is?) kinda unique for web games, as most web games rely on keyboard and mouse inputs.